android - Unity 3d project apk file is getting installed but not running? -
i deleted textures , images, dont use assets. , apk file build started dont work. can install phone ( note 2 ) not running. can not see in applications. can uninstall it. changed player settings , did not worked, built web , works fine, looked android manifest xml , same working apk old version. thank help. manifest:
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:theme="@android:style/theme.notitlebar" android:versioncode="1" android:versionname="1.0" package="com.unity3d.player" android:installlocation="auto"> <supports-screens android:anydensity="true" android:largescreens="true" android:normalscreens="true" android:smallscreens="true" android:xlargescreens="true" /> <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false"> <activity android:configchanges="fontscale|keyboard|keyboardhidden|locale|mnc|mcc|navigation|orientation|screenlayout|screensize|smallestscreensize|uimode|touchscreen" android:label="@string/app_name" android:launchmode="singletask" android:screenorientation="reverselandscape" android:name="com.unity3d.player.unityplayeractivity"> </activity> <activity android:configchanges="fontscale|keyboard|keyboardhidden|locale|mnc|mcc|navigation|orientation|screenlayout|screensize|smallestscreensize|uimode|touchscreen" android:label="@string/app_name" android:launchmode="singletask" android:screenorientation="reverselandscape" android:name="com.unity3d.player.unityplayernativeactivity"> <meta-data android:name="unityplayer.forwardnativeeventstodalvik" android:value="false" /> </activity> </application> <uses-sdk android:minsdkversion="6" android:targetsdkversion="19" /> <uses-feature android:glesversion="0x00020000" /> <uses-permission android:name="android.permission.internet" /> <uses-feature android:name="android.hardware.sensor.accelerometer" /> <uses-feature android:name="android.hardware.touchscreen" /> <uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" /> <uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" /> <uses-permission android:name="android.permission.wake_lock" /> </manifest>
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