gpuimage - GPUimagemovie (iOS) quality settings? -
i'm integrating gpuimage library in app, far good:
nsurl *sampleurl = [[nsbundle mainbundle] urlforresource:@"myfile" withextension:@"mp4"]; moviefile = [[gpuimagemovie alloc] initwithurl:sampleurl]; moviefile.runbenchmark = no; moviefile.playatactualspeed = yes; moviefile.shouldrepeat = yes;
however, feels compression settings bit off. i'd ramp quality of video, i'm not sure how supposed that.
can point me in documentation of gpuimage or give me example? sadly gpuimage samples don't show how done.
thanks!
well, apparently compression settings weren't blame (in case @ least).
what doing wrong, because in rendering pipeline, since using hdr textures non video components, had implemented own bilinear filtering shader setting texture binding gl_nearest. of course made rendering of movie bit off, artifacts looked compression issue, while in fact fault.
in short, think compression settings in gpuimage aren't blame @ all.
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