ios - Adding a UIButton to a SKScene -


what best way add uibutton skscene?

i realize can't add subview of scene, alternative can have tappable button on top of scene?

you can opt 1 of following ways:

1 - subclass skspritenode act button

2 - implement touch delegates within scene , respond if 'button' node touched

this link tell u how implement 2 above.

3 - use component spritekit button can found here.


Comments

Popular posts from this blog

c# - How to get the current UAC mode -

postgresql - Lazarus + Postgres: incomplete startup packet -